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Hi Morten, Thanks. It appears to be some temporary glitch because of which I was having this issue. I retried again today and its working fine as far as setting license is concerned. However the maps doesn't load up on Android 10 making the app unresponsive and it finally crashes the app.
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09-01-2020
10:41 AM
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ArcGisRuntime SDK for #Xamarin Android crashes on #Android 10 on the following line in code: ArcGISRuntimeEnvironment.SetLicense(license) license information passed is free lite version. This issue is only happening on Android OS 10. On Android OS < 10, its working perfectly fine.# We are running SDK version 100.5 Here is what I am getting in the logs: ================================================================= Native Crash Reporting ================================================================= Got a SEGV while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. ================================================================= No native Android stacktrace (see debuggerd output). ================================================================= Basic Fault Address Reporting ================================================================= 08-28 14:24:19.770 W/com.infor.ips( 2761): 0xebadde09 skipped times: 0 Memory around native instruction pointer (0x78274854cc):0x78274854bc 20 01 00 54 f3 03 02 aa f4 03 01 aa f5 03 00 aa ..T............ 0x78274854cc 81 16 40 38 e0 03 15 aa 07 00 00 94 7f 02 14 eb ..@8............ 0x78274854dc 81 ff ff 54 fd 7b 42 a9 f4 4f 41 a9 f5 07 43 f8 ...T.{B..OA...C. 0x78274854ec c0 03 5f d6 ff 03 01 d1 f4 4f 02 a9 fd 7b 03 a9 .._......O...{.. ================================================================= Managed Stacktrace: ================================================================= at <unknown> <0xffffffff> at Java.Interop.NativeMethods:java_interop_jnienv_call_static_void_method_a <0x00007> at StaticMethods:CallStaticVoidMethod <0x00277> at JniStaticMethods:InvokeVoidMethod <0x00107> at Java.Lang.JavaSystem:LoadLibrary <0x001af> at Esri.ArcGISRuntime.ArcGISRuntimeEnvironment:Initialize <0x0010b> at Esri.ArcGISRuntime.ArcGISRuntimeEnvironment:SetLicense <0x0007f> at Infor.Mobile.Core.Droid.UI.Mapping.EsriMapEnvironmentManager:SetLicenses <0x0008-28 14:24:19.771 F/libc ( 2761): Fatal signal 11 (SIGSEGV), code 2 (SEGV_ACCERR), fault addr 0x794de51d64 in tid 2761 (<appname>), pid 2761 (<appname>)
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08-28-2020
11:33 AM
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Hi Morten, Yes the app size was drastically reduced once I used the linker option. Thanks for replying back.
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09-10-2019
06:25 AM
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Yes Trevor. I followed the the link but that didn't really help. After taking to another colleague of yours, he forwarded me this link - Deploy your app—ArcGIS Runtime SDK for .NET | ArcGIS for Developers . Following the steps in this link, I was able to get passed the issue. Thanks for replying Trevor!
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09-09-2019
06:29 AM
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Hi Mark, I followed your article to reduce apk size(https://developers.arcgis.com/android/latest/guide/reducing-your-apk-size.htm) May be I am missing something but even after following your article my apk size is well beyone 100 MB. Checking the content of the .apk file, I found this out : 1. Esri.ArcGISRuntime.dll - 67,646 KB 2. libruntimecore.so - 57,432 KB So just these 2 files from ESRI is contributing to more than 100 MB. Google does allow to upload apps to play store which are above 100 MB using "Expansion Files" but this concept is only applicable to high resolution images/resource files. I dont think I can use Expansion Files to download .dll/.so files. I have posted this questions against this link - https://community.esri.com/message/875514 Can you guys point me to the right direction? Thanks Amit
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09-04-2019
09:07 AM
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Android App Size bloated - Unable to upload to play store because of size restriction. After upgrading the Esri Arc Gis Runtime for Android to 100.5.0, our android app size is bloated well beyond 100 MB. Checking the content of the .apk file, I found this out : 1. Esri.ArcGISRuntime.dll - 67,646 KB 2. libruntimecore.so - 57,432 KB So just these 2 files from ESRI is contributing to more than 100 MB. Google play store doesn't allow apps beyond 100 MB. But they do have some provision to allow to the play store using something called "Expansion Files" but to the best of my understanding, Expansion Files are mainly for high resolution images and not for dll's/.so files. I tried splitting my app based on CPU architecture as well where it produces separate files based on the CPU architecture but even after that the app size is more than 100MB just for the 2 ESRI files. Can you guy please help?
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09-04-2019
07:57 AM
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