User Experience
- Source: ISO 9241-210 http://www.iso.org/
- User Experience (n.) - a person's perceptions and responses that result from the use or anticipated use of a product, system, or service.
- User Experience (n.) - a person's perceptions and responses that result from the use or anticipated use of a product, system, or service.
- Source: http://en.wikipedia.org/wiki/User_experience
- User experience (UX) involves a person's behaviors, attitudes, and emotions about using a particular product, system or service.
- User experience (UX) involves a person's behaviors, attitudes, and emotions about using a particular product, system or service.
- Source: http://www.nngroup.com/articles/definition-user-experience/
- "User experience" encompasses all aspects of the end-user's interaction with the company, its services, and its products.
- "User experience" encompasses all aspects of the end-user's interaction with the company, its services, and its products.
- Source: https://uxpa.org/resources/definitions-user-experience-and-usability
- Every aspect of the user's interaction with a product, service, or company that make up the user's perceptions of the whole. User experience design as a discipline is concerned with all the elements that together make up that interface, including layout, visual design, text, brand, sound, and interaction.
- Every aspect of the user's interaction with a product, service, or company that make up the user's perceptions of the whole. User experience design as a discipline is concerned with all the elements that together make up that interface, including layout, visual design, text, brand, sound, and interaction.
- Source: http://www.smashingmagazine.com/2010/10/05/what-is-user-experience-design-overview-tools-and-resources/
- User experience (abbreviated as UX) is how a person feels when interfacing with a system. The system could be a website, a web application or desktop software and, in modern contexts, is generally denoted by some form of human-computer interaction (HCI).