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(sorry for the delay, I was out last week) This worked, thank you. converting the TIF to RGB and the terrain imports fine into CityEngine.
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03-01-2016
12:00 PM
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It doesn't but thanks. It's not that the values are inverted, its that CityEngine shows the terrain data correctly up to a certain height, then it drops everything down to zero (presumably) and then continues to build the terrain correctly from there (as shown in my original image). It's as if it can read everything fine to a point, then "resets" the values.
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02-19-2016
11:05 AM
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Thomas, thanks for the reply. It's not a DEM file, the height map was created using World Creator. The file itself is a 16-bit TIF (4096px x 4096px) with 1 channel (grey). Hope this helps.
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02-19-2016
07:49 AM
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Why do all of my height map imports for the Terrain Layer come out looking like this? The higher elevations all get "clipped" down.
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02-17-2016
11:08 AM
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