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I am having some issues with the opening of Arcgis online REST Service pages and hopefully someone has a solution for me. I have upload feature services and create maps using my administrator account. If I then go to the map details, click on the feature service REST link, the REST service page that should display the service details says "token required". It does this for all features and services that I have created. I have shared the maps with an ESRI support person and they can view the pages. If I open a base map service (open public service) I can see the details perfectly. It is strange one as i have full rights to the services and maps yet cant get into any of the REST pages. Has anyone had a similar problem? Cheers, Simon
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08-22-2014
04:01 AM
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Hi Paul, On one of our Ipads we are now getting this error. The English translation is “synchronization error” , “ There was an error during the synchronization of edits” There are 23 bus stops that are to be uploaded and using wifi to connect. Kind regards Simon
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08-11-2014
12:36 AM
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Hi, I have an ArcGIS online map published with one point feature that is being updated with photo attachments in the field. We are working offline and are using WIFI to sync, the latest version of the collector app on IOS and the latest ArcGIS online version. We are experiencing a few problems with the sync back to the server. 1. No matter how fast the WIFI connection, the upload takes ages. Sometime 8 hours to upload what should be about 60mb. 2. After a days work, about 40-50 points with 6 photos each, the sync back to the server is hit and miss. Sometimes it will load everything without hassle and other times it will refuse to sync. The bar will get to about 20% and just sit there until there is an sync error msg. The error msg give no info other than a general synchronization error. Is there anyway to check what the sync problems are so we can go further? Ie. Upload logs, error logs. Does anyone know if there is a limit to the amount of data that can be synced? The upload times are having a serious impact on our projects. If anyone has any ideas or tips that would be greatly appreciated. The other option I can think of is to work online using 3g/4g but this will also affect the capture speed. Thanks in advance, Simon
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08-04-2014
06:00 AM
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